May 1 2009 05:18 PM
Do they decided to do the fight scenes with this "loose" style out of budget constraints?... Maybe, maybe not. It wouldn't be the first time that a budget restriction fostered a stylistical innovation in our preferred medium, but i'm not sure is this the case.
My fist impression was that they "embarked" a new animator - the same who made the new ending - who was eager to try this style, to shift the attention from the drawing in the single frame to the action flow during the fight scenes, rather than a rapid solution to a budget problem... I thought so also because I doubt that there is so much "saving" in this "new" style.
A rougher style doesn't necessarily mean a trascurated one (once someone said to me "I would like to be able to draw in such a loose style as you do" - heck, there was twenty sketches and twelve hours in the "loose drawing" he was talking about ), and to get the show working you have to work out very well the coreography of the scenes and the smoothness of the animation.
So well in fact that, when they first tried it in episode seven, something was missing and the final result was less than completely satisfying.
Now that they improved, i must say that I found it not only interesting but also quite enjoyable.